
Viper Strike
A downloadable game
VIPER STRIKE
An F-16 combat flight sim for the Amstrad CPC 6128
**Scramble. Lock on. Fire.**
Viper Strike puts you in the cockpit of an F-16 over hostile territory. Fast 3D vector graphics, a full instrument panel and a real combat loop, written entirely in Z80 assembly for the CPC 6128.
Features
- Solid 3D world: runway, hangars, tanks, SAM sites, bridges, lakes
- A cockpit with radar, ADI, HUD, heading tape, ILS and a Maverick TV screen
- Guns, AIM-9 missiles, bombs, AGM-65 Maverick and flares/chaff
- MiGs that get smarter as the campaign goes on: aggression scaling, flares, SAM sites
- 7 mission types: training, intercept, ground strike, dogfight, scramble, random mission and a random campaign with a score
- A wingman you can order around
- Night missions and fog, with a night-style HUD
- Six camera views: cockpit, left, right, rear, chase and orbit
- Fuel, refuel and rearm at base
- In-game colour editor
- AY-3-8912 music for the menu and the fight (M switches it off to gain speed)
Controls
Cursors or joystick fly, Q/A throttle, SPACE fires, W selects the weapon, T locks the next target.
Full list in the keyboard card.
Requirements
Amstrad CPC 6128 (128K), disk drive, or any CPC emulator. Load with `RUN"F16`.
Tags
amstrad-cpc, flight-simulator, f-16, retro, z80, 8-bit, dogfight, assembly
Short pitch (for the itch.io tagline)
An F-16 combat flight sim on the Amstrad CPC 6128. 3D, dogfights, missions, a campaign.
| Published | 1 day ago |
| Status | Released |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | Tollis |
| Genre | Simulation, Action |
| Tags | 3D, Amstrad CPC, Flight, War |
| AI Disclosure | AI Assisted, Code |
Download
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Comments
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I have found a major bug. If you fail a mission and then play the game again, the game crashes no matter what mission you select. The code in one of the memory banks in the extra 64KB of RAM is being overwritten.